Destroying an enemy armory will weaken or eliminate their Vain crystal’s defenses and empower allied lane minions.
VAIN CRYSTAL
The Vain crystal is the last objective in a long line of obstacles you must clear across the map.
Shatter the enemy’s Vain to win the game.
THE SANCTUARY
Your home base is the primary place to shop and heal from injury. You can recall to your Sanctuary at any time, provided you're not in combat.
Warning: The enemy's Sanctuary will reject and instantly annihilate uninvited guests.
BLACKCLAW RUSH
Carefully choose which carry you place in the midlane. This hero will move faster toward the outer lanes by travelling with the river's current.
RIVER SHOPS
These shops are located at either end of the river, so you don’t have to return to base to spend your gold.
GOLDOAK
This gold-guarding treant grants 200 gold and 35 experience upon death. Be sure to time your jungle rotations to take your Goldoak each time it spawns before the enemy can.
CRYSTAL TREANT
Killing a crystal treant drops an orb that enhances your crystal damage by 20% and makes your crystal damage lifesteal for 10%. If you're killed, the crystal orb will drop and can be picked up by another hero!
WEAPON TREANT
Killing a weapon treant drops an orb that enhances your weapon damage by 15% and gives your basic attacks a decaying slow for 2 secs. If you're killed, the weapon orb will drop and can be picked up by another hero!
TELEPORT BOOTS
This boots upgrade grants health, shield, armor and move speed — and allows the wearer to teleport to any allied turret, Scout Cam or minion. Plus, get a burst of speed upon arrival!
HEALING TREANT
Killing a healing treant restores your health and energy over 12 seconds. How much you gain is based on your level.
HALCYON MISSILES
The Vain crystal will defend itself with a barrage of missiles equal to the number of armories remaining.
These homing missiles damage and slow encroaching enemies.
RUPTURE CASCADE
When severely threatened, the Vain crystal will defend itself with a line of explosions that damage and stun advancing enemies.
TURRETS
Turrets protect your lanes (and ultimately your Vain crystal) from advancing enemy forces. Mid-lane turrets are stronger, but they're not dragon-proof!
BLACKCLAW
Hatched from an onyx egg, Blackclaw is the oldest dragon alive and the Storm Queen's prized pet. If you capture Blackclaw, he'll fly to mid-lane and light up enemy turrets.
GHOSTWING
This pale beauty bestows magic to those who vanquish her, granting your entire team a regenerative barrier while out of combat. This barrier protects you and provides health and energy.
LANE MINIONS
Your minions will march down each lane and battle their enemy counterparts. Keep them in front of you; they make excellent turret fodder!